2022-05-23 00:16:32 +04:00

178 lines
6.6 KiB
Python

# Copyright 2018-2022 Streamlit Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import threading
from enum import Enum
from typing import Optional, cast
import attr
from streamlit.proto.WidgetStates_pb2 import WidgetStates
from streamlit.state import coalesce_widget_states
class ScriptRequestType(Enum):
# The ScriptRunner should continue running its script.
CONTINUE = "CONTINUE"
# If the script is running, it should be stopped as soon
# as the ScriptRunner reaches an interrupt point.
# This is a terminal state.
STOP = "STOP"
# A script rerun has been requested. The ScriptRunner should
# handle this request as soon as it reaches an interrupt point.
RERUN = "RERUN"
@attr.s(auto_attribs=True, slots=True, frozen=True)
class RerunData:
"""Data attached to RERUN requests. Immutable."""
query_string: str = ""
widget_states: Optional[WidgetStates] = None
@attr.s(auto_attribs=True, slots=True, frozen=True)
class ScriptRequest:
"""A STOP or RERUN request and associated data."""
type: ScriptRequestType
_rerun_data: Optional[RerunData] = None
@property
def rerun_data(self) -> RerunData:
if self.type is not ScriptRequestType.RERUN:
raise RuntimeError("RerunData is only set for RERUN requests.")
return cast(RerunData, self._rerun_data)
class ScriptRequests:
"""An interface for communicating with a ScriptRunner. Thread-safe.
AppSession makes requests of a ScriptRunner through this class, and
ScriptRunner handles those requests.
"""
def __init__(self):
self._lock = threading.Lock()
self._state = ScriptRequestType.CONTINUE
self._rerun_data = RerunData()
def request_stop(self) -> None:
"""Request that the ScriptRunner stop running. A stopped ScriptRunner
can't be used anymore. STOP requests succeed unconditionally.
"""
with self._lock:
self._state = ScriptRequestType.STOP
def request_rerun(self, new_data: RerunData) -> bool:
"""Request that the ScriptRunner rerun its script.
If the ScriptRunner has been stopped, this request can't be honored:
return False.
Otherwise, record the request and return True. The ScriptRunner will
handle the rerun request as soon as it reaches an interrupt point.
"""
with self._lock:
if self._state == ScriptRequestType.STOP:
# We can't rerun after being stopped.
return False
if self._state == ScriptRequestType.CONTINUE:
# If we're running, we can handle a rerun request
# unconditionally.
self._state = ScriptRequestType.RERUN
self._rerun_data = new_data
return True
if self._state == ScriptRequestType.RERUN:
# If we have an existing Rerun request, we coalesce this
# new request into it.
if self._rerun_data.widget_states is None:
# The existing request's widget_states is None, which
# means it wants to rerun with whatever the most
# recent script execution's widget state was.
# We have no meaningful state to merge with, and
# so we simply overwrite the existing request.
self._rerun_data = new_data
return True
if new_data.widget_states is not None:
# Both the existing and the new request have
# non-null widget_states. Merge them together.
coalesced_states = coalesce_widget_states(
self._rerun_data.widget_states, new_data.widget_states
)
self._rerun_data = RerunData(
query_string=new_data.query_string,
widget_states=coalesced_states,
)
return True
# If old widget_states is NOT None, and new widget_states IS
# None, then this new request is entirely redundant. Leave
# our existing rerun_data as is.
return True
# We'll never get here
raise RuntimeError(f"Unrecognized ScriptRunnerState: {self._state}")
def on_scriptrunner_yield(self) -> Optional[ScriptRequest]:
"""Called by the ScriptRunner when it's at a yield point.
If we have no request, return None.
If we have a RERUN request, return the request and set our internal
state to CONTINUE.
If we have a STOP request, return the request and remain stopped.
"""
if self._state == ScriptRequestType.CONTINUE:
# We avoid taking a lock in the common case. If a STOP or RERUN
# request is received between the `if` and `return`, it will be
# handled at the next `on_scriptrunner_yield`, or when
# `on_scriptrunner_ready` is called.
return None
with self._lock:
if self._state == ScriptRequestType.RERUN:
self._state = ScriptRequestType.CONTINUE
return ScriptRequest(ScriptRequestType.RERUN, self._rerun_data)
assert self._state == ScriptRequestType.STOP
return ScriptRequest(ScriptRequestType.STOP)
def on_scriptrunner_ready(self) -> ScriptRequest:
"""Called by the ScriptRunner when it's about to run its script for
the first time, and also after its script has successfully completed.
If we have a RERUN request, return the request and set
our internal state to CONTINUE.
If we have a STOP request or no request, set our internal state
to STOP.
"""
with self._lock:
if self._state == ScriptRequestType.RERUN:
self._state = ScriptRequestType.CONTINUE
return ScriptRequest(ScriptRequestType.RERUN, self._rerun_data)
# If we don't have a rerun request, unconditionally change our
# state to STOP.
self._state = ScriptRequestType.STOP
return ScriptRequest(ScriptRequestType.STOP)