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42 lines
1.2 KiB
Go
42 lines
1.2 KiB
Go
package utils
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import "math/rand"
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func Flatten[T any](nested [][]*T) []*T {
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flattened := make([]*T, 0)
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for _, n := range nested {
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flattened = append(flattened, n...)
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}
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return flattened
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}
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// RandomValueCycle returns a function that cycles through the provided slice of values
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// in a random order. Each call to the returned function will yield a value from the slice.
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// The order of values is determined by the provided random number generator.
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//
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// The returned function will cycle through the values in a random order until all values
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// have been returned at least once. After all values have been returned, the function will
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// reset and start cycling through the values in a random order again.
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// The returned function isn't thread-safe and should be used in a single-threaded context.
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func RandomValueCycle[Value any](values []Value, localRand *rand.Rand) func() Value {
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var (
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clientsCount = len(values)
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currentIndex = localRand.Intn(clientsCount)
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stopIndex = currentIndex
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)
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return func() Value {
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client := values[currentIndex]
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currentIndex++
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if currentIndex == clientsCount {
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currentIndex = 0
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}
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if currentIndex == stopIndex {
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currentIndex = localRand.Intn(clientsCount)
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stopIndex = currentIndex
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}
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return client
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}
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}
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