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			493 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			493 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements.  See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership.  The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License.  You may obtain a copy of the License at
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//
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//   http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied.  See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// This module contains the logical parquet-cpp types (independent of Thrift
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// structures), schema nodes, and related type tools
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#pragma once
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#include <cstdint>
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#include <memory>
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#include <ostream>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "parquet/platform.h"
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#include "parquet/types.h"
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#include "parquet/windows_fixup.h"  // for OPTIONAL
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namespace parquet {
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class SchemaDescriptor;
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namespace schema {
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class Node;
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// List encodings: using the terminology from Impala to define different styles
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// of representing logical lists (a.k.a. ARRAY types) in Parquet schemas. Since
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// the converted type named in the Parquet metadata is ConvertedType::LIST we
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// use that terminology here. It also helps distinguish from the *_ARRAY
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// primitive types.
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//
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// One-level encoding: Only allows required lists with required cells
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//   repeated value_type name
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//
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// Two-level encoding: Enables optional lists with only required cells
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//   <required/optional> group list
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//     repeated value_type item
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//
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// Three-level encoding: Enables optional lists with optional cells
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//   <required/optional> group bag
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//     repeated group list
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//       <required/optional> value_type item
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//
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// 2- and 1-level encoding are respectively equivalent to 3-level encoding with
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// the non-repeated nodes set to required.
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//
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// The "official" encoding recommended in the Parquet spec is the 3-level, and
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// we use that as the default when creating list types. For semantic completeness
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// we allow the other two. Since all types of encodings will occur "in the
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// wild" we need to be able to interpret the associated definition levels in
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// the context of the actual encoding used in the file.
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//
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// NB: Some Parquet writers may not set ConvertedType::LIST on the repeated
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// SchemaElement, which could make things challenging if we are trying to infer
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// that a sequence of nodes semantically represents an array according to one
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// of these encodings (versus a struct containing an array). We should refuse
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// the temptation to guess, as they say.
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struct ListEncoding {
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  enum type { ONE_LEVEL, TWO_LEVEL, THREE_LEVEL };
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};
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class PARQUET_EXPORT ColumnPath {
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 public:
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  ColumnPath() : path_() {}
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  explicit ColumnPath(const std::vector<std::string>& path) : path_(path) {}
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  explicit ColumnPath(std::vector<std::string>&& path) : path_(std::move(path)) {}
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  static std::shared_ptr<ColumnPath> FromDotString(const std::string& dotstring);
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  static std::shared_ptr<ColumnPath> FromNode(const Node& node);
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  std::shared_ptr<ColumnPath> extend(const std::string& node_name) const;
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  std::string ToDotString() const;
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  const std::vector<std::string>& ToDotVector() const;
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 protected:
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  std::vector<std::string> path_;
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};
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// Base class for logical schema types. A type has a name, repetition level,
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// and optionally a logical type (ConvertedType in Parquet metadata parlance)
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class PARQUET_EXPORT Node {
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 public:
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  enum type { PRIMITIVE, GROUP };
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  virtual ~Node() {}
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  bool is_primitive() const { return type_ == Node::PRIMITIVE; }
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  bool is_group() const { return type_ == Node::GROUP; }
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  bool is_optional() const { return repetition_ == Repetition::OPTIONAL; }
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  bool is_repeated() const { return repetition_ == Repetition::REPEATED; }
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  bool is_required() const { return repetition_ == Repetition::REQUIRED; }
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  virtual bool Equals(const Node* other) const = 0;
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  const std::string& name() const { return name_; }
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  Node::type node_type() const { return type_; }
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  Repetition::type repetition() const { return repetition_; }
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  ConvertedType::type converted_type() const { return converted_type_; }
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  const std::shared_ptr<const LogicalType>& logical_type() const { return logical_type_; }
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  /// \brief The field_id value for the serialized SchemaElement. If the
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  /// field_id is less than 0 (e.g. -1), it will not be set when serialized to
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  /// Thrift.
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  int field_id() const { return field_id_; }
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  const Node* parent() const { return parent_; }
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  const std::shared_ptr<ColumnPath> path() const;
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  virtual void ToParquet(void* element) const = 0;
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  // Node::Visitor abstract class for walking schemas with the visitor pattern
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  class Visitor {
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   public:
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    virtual ~Visitor() {}
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    virtual void Visit(Node* node) = 0;
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  };
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  class ConstVisitor {
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   public:
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    virtual ~ConstVisitor() {}
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    virtual void Visit(const Node* node) = 0;
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  };
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  virtual void Visit(Visitor* visitor) = 0;
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  virtual void VisitConst(ConstVisitor* visitor) const = 0;
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 protected:
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  friend class GroupNode;
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  Node(Node::type type, const std::string& name, Repetition::type repetition,
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       ConvertedType::type converted_type = ConvertedType::NONE, int field_id = -1)
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      : type_(type),
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        name_(name),
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        repetition_(repetition),
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        converted_type_(converted_type),
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        field_id_(field_id),
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        parent_(NULLPTR) {}
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  Node(Node::type type, const std::string& name, Repetition::type repetition,
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       std::shared_ptr<const LogicalType> logical_type, int field_id = -1)
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      : type_(type),
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        name_(name),
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        repetition_(repetition),
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        logical_type_(std::move(logical_type)),
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        field_id_(field_id),
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        parent_(NULLPTR) {}
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  Node::type type_;
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  std::string name_;
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  Repetition::type repetition_;
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  ConvertedType::type converted_type_;
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  std::shared_ptr<const LogicalType> logical_type_;
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  int field_id_;
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  // Nodes should not be shared, they have a single parent.
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  const Node* parent_;
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  bool EqualsInternal(const Node* other) const;
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  void SetParent(const Node* p_parent);
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 private:
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  PARQUET_DISALLOW_COPY_AND_ASSIGN(Node);
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};
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// Save our breath all over the place with these typedefs
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typedef std::shared_ptr<Node> NodePtr;
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typedef std::vector<NodePtr> NodeVector;
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// A type that is one of the primitive Parquet storage types. In addition to
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// the other type metadata (name, repetition level, logical type), also has the
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// physical storage type and their type-specific metadata (byte width, decimal
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// parameters)
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class PARQUET_EXPORT PrimitiveNode : public Node {
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 public:
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  static std::unique_ptr<Node> FromParquet(const void* opaque_element);
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  // A field_id -1 (or any negative value) will be serialized as null in Thrift
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  static inline NodePtr Make(const std::string& name, Repetition::type repetition,
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                             Type::type type,
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                             ConvertedType::type converted_type = ConvertedType::NONE,
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                             int length = -1, int precision = -1, int scale = -1,
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                             int field_id = -1) {
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    return NodePtr(new PrimitiveNode(name, repetition, type, converted_type, length,
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                                     precision, scale, field_id));
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  }
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  // If no logical type, pass LogicalType::None() or nullptr
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  // A field_id -1 (or any negative value) will be serialized as null in Thrift
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  static inline NodePtr Make(const std::string& name, Repetition::type repetition,
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                             std::shared_ptr<const LogicalType> logical_type,
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                             Type::type primitive_type, int primitive_length = -1,
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                             int field_id = -1) {
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    return NodePtr(new PrimitiveNode(name, repetition, logical_type, primitive_type,
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                                     primitive_length, field_id));
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  }
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  bool Equals(const Node* other) const override;
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  Type::type physical_type() const { return physical_type_; }
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  ColumnOrder column_order() const { return column_order_; }
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  void SetColumnOrder(ColumnOrder column_order) { column_order_ = column_order; }
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  int32_t type_length() const { return type_length_; }
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  const DecimalMetadata& decimal_metadata() const { return decimal_metadata_; }
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  void ToParquet(void* element) const override;
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  void Visit(Visitor* visitor) override;
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  void VisitConst(ConstVisitor* visitor) const override;
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 private:
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  PrimitiveNode(const std::string& name, Repetition::type repetition, Type::type type,
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                ConvertedType::type converted_type = ConvertedType::NONE, int length = -1,
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                int precision = -1, int scale = -1, int field_id = -1);
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  PrimitiveNode(const std::string& name, Repetition::type repetition,
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                std::shared_ptr<const LogicalType> logical_type,
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                Type::type primitive_type, int primitive_length = -1, int field_id = -1);
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  Type::type physical_type_;
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  int32_t type_length_;
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  DecimalMetadata decimal_metadata_;
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  ColumnOrder column_order_;
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  // For FIXED_LEN_BYTE_ARRAY
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  void SetTypeLength(int32_t length) { type_length_ = length; }
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  bool EqualsInternal(const PrimitiveNode* other) const;
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  FRIEND_TEST(TestPrimitiveNode, Attrs);
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  FRIEND_TEST(TestPrimitiveNode, Equals);
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  FRIEND_TEST(TestPrimitiveNode, PhysicalLogicalMapping);
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  FRIEND_TEST(TestPrimitiveNode, FromParquet);
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};
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class PARQUET_EXPORT GroupNode : public Node {
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 public:
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  static std::unique_ptr<Node> FromParquet(const void* opaque_element,
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                                           NodeVector fields = {});
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  // A field_id -1 (or any negative value) will be serialized as null in Thrift
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  static inline NodePtr Make(const std::string& name, Repetition::type repetition,
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                             const NodeVector& fields,
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                             ConvertedType::type converted_type = ConvertedType::NONE,
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                             int field_id = -1) {
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    return NodePtr(new GroupNode(name, repetition, fields, converted_type, field_id));
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  }
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  // If no logical type, pass nullptr
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  // A field_id -1 (or any negative value) will be serialized as null in Thrift
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  static inline NodePtr Make(const std::string& name, Repetition::type repetition,
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                             const NodeVector& fields,
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                             std::shared_ptr<const LogicalType> logical_type,
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                             int field_id = -1) {
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    return NodePtr(new GroupNode(name, repetition, fields, logical_type, field_id));
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  }
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  bool Equals(const Node* other) const override;
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  NodePtr field(int i) const { return fields_[i]; }
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  // Get the index of a field by its name, or negative value if not found.
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  // If several fields share the same name, it is unspecified which one
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  // is returned.
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  int FieldIndex(const std::string& name) const;
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  // Get the index of a field by its node, or negative value if not found.
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  int FieldIndex(const Node& node) const;
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  int field_count() const { return static_cast<int>(fields_.size()); }
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  void ToParquet(void* element) const override;
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  void Visit(Visitor* visitor) override;
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  void VisitConst(ConstVisitor* visitor) const override;
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  /// \brief Return true if this node or any child node has REPEATED repetition
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  /// type
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  bool HasRepeatedFields() const;
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 private:
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  GroupNode(const std::string& name, Repetition::type repetition,
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            const NodeVector& fields,
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            ConvertedType::type converted_type = ConvertedType::NONE, int field_id = -1);
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  GroupNode(const std::string& name, Repetition::type repetition,
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            const NodeVector& fields, std::shared_ptr<const LogicalType> logical_type,
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            int field_id = -1);
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  NodeVector fields_;
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  bool EqualsInternal(const GroupNode* other) const;
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  // Mapping between field name to the field index
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  std::unordered_multimap<std::string, int> field_name_to_idx_;
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  FRIEND_TEST(TestGroupNode, Attrs);
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  FRIEND_TEST(TestGroupNode, Equals);
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  FRIEND_TEST(TestGroupNode, FieldIndex);
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  FRIEND_TEST(TestGroupNode, FieldIndexDuplicateName);
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};
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// ----------------------------------------------------------------------
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// Convenience primitive type factory functions
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#define PRIMITIVE_FACTORY(FuncName, TYPE)                                                \
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  static inline NodePtr FuncName(const std::string& name,                                \
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                                 Repetition::type repetition = Repetition::OPTIONAL,     \
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                                 int field_id = -1) {                                    \
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    return PrimitiveNode::Make(name, repetition, Type::TYPE, ConvertedType::NONE,        \
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                               /*length=*/-1, /*precision=*/-1, /*scale=*/-1, field_id); \
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  }
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PRIMITIVE_FACTORY(Boolean, BOOLEAN)
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PRIMITIVE_FACTORY(Int32, INT32)
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PRIMITIVE_FACTORY(Int64, INT64)
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PRIMITIVE_FACTORY(Int96, INT96)
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PRIMITIVE_FACTORY(Float, FLOAT)
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PRIMITIVE_FACTORY(Double, DOUBLE)
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PRIMITIVE_FACTORY(ByteArray, BYTE_ARRAY)
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void PARQUET_EXPORT PrintSchema(const schema::Node* schema, std::ostream& stream,
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                                int indent_width = 2);
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}  // namespace schema
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// The ColumnDescriptor encapsulates information necessary to interpret
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// primitive column data in the context of a particular schema. We have to
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// examine the node structure of a column's path to the root in the schema tree
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// to be able to reassemble the nested structure from the repetition and
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// definition levels.
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class PARQUET_EXPORT ColumnDescriptor {
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 public:
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  ColumnDescriptor(schema::NodePtr node, int16_t max_definition_level,
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                   int16_t max_repetition_level,
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                   const SchemaDescriptor* schema_descr = NULLPTR);
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  bool Equals(const ColumnDescriptor& other) const;
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  int16_t max_definition_level() const { return max_definition_level_; }
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  int16_t max_repetition_level() const { return max_repetition_level_; }
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  Type::type physical_type() const { return primitive_node_->physical_type(); }
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  ConvertedType::type converted_type() const { return primitive_node_->converted_type(); }
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  const std::shared_ptr<const LogicalType>& logical_type() const {
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    return primitive_node_->logical_type();
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  }
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  ColumnOrder column_order() const { return primitive_node_->column_order(); }
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  SortOrder::type sort_order() const {
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    auto la = logical_type();
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    auto pt = physical_type();
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    return la ? GetSortOrder(la, pt) : GetSortOrder(converted_type(), pt);
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  }
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  const std::string& name() const { return primitive_node_->name(); }
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  const std::shared_ptr<schema::ColumnPath> path() const;
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  const schema::NodePtr& schema_node() const { return node_; }
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  std::string ToString() const;
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  int type_length() const;
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  int type_precision() const;
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  int type_scale() const;
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 private:
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  schema::NodePtr node_;
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  const schema::PrimitiveNode* primitive_node_;
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  int16_t max_definition_level_;
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  int16_t max_repetition_level_;
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};
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// Container for the converted Parquet schema with a computed information from
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// the schema analysis needed for file reading
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//
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// * Column index to Node
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// * Max repetition / definition levels for each primitive node
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//
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// The ColumnDescriptor objects produced by this class can be used to assist in
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// the reconstruction of fully materialized data structures from the
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// repetition-definition level encoding of nested data
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//
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// TODO(wesm): this object can be recomputed from a Schema
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class PARQUET_EXPORT SchemaDescriptor {
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 public:
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  SchemaDescriptor() {}
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  ~SchemaDescriptor() {}
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  // Analyze the schema
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  void Init(std::unique_ptr<schema::Node> schema);
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  void Init(schema::NodePtr schema);
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  const ColumnDescriptor* Column(int i) const;
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						|
  // Get the index of a column by its dotstring path, or negative value if not found.
 | 
						|
  // If several columns share the same dotstring path, it is unspecified which one
 | 
						|
  // is returned.
 | 
						|
  int ColumnIndex(const std::string& node_path) const;
 | 
						|
  // Get the index of a column by its node, or negative value if not found.
 | 
						|
  int ColumnIndex(const schema::Node& node) const;
 | 
						|
 | 
						|
  bool Equals(const SchemaDescriptor& other) const;
 | 
						|
 | 
						|
  // The number of physical columns appearing in the file
 | 
						|
  int num_columns() const { return static_cast<int>(leaves_.size()); }
 | 
						|
 | 
						|
  const schema::NodePtr& schema_root() const { return schema_; }
 | 
						|
 | 
						|
  const schema::GroupNode* group_node() const { return group_node_; }
 | 
						|
 | 
						|
  // Returns the root (child of the schema root) node of the leaf(column) node
 | 
						|
  const schema::Node* GetColumnRoot(int i) const;
 | 
						|
 | 
						|
  const std::string& name() const { return group_node_->name(); }
 | 
						|
 | 
						|
  std::string ToString() const;
 | 
						|
 | 
						|
  void updateColumnOrders(const std::vector<ColumnOrder>& column_orders);
 | 
						|
 | 
						|
  /// \brief Return column index corresponding to a particular
 | 
						|
  /// PrimitiveNode. Returns -1 if not found
 | 
						|
  int GetColumnIndex(const schema::PrimitiveNode& node) const;
 | 
						|
 | 
						|
  /// \brief Return true if any field or their children have REPEATED repetition
 | 
						|
  /// type
 | 
						|
  bool HasRepeatedFields() const;
 | 
						|
 | 
						|
 private:
 | 
						|
  friend class ColumnDescriptor;
 | 
						|
 | 
						|
  // Root Node
 | 
						|
  schema::NodePtr schema_;
 | 
						|
  // Root Node
 | 
						|
  const schema::GroupNode* group_node_;
 | 
						|
 | 
						|
  void BuildTree(const schema::NodePtr& node, int16_t max_def_level,
 | 
						|
                 int16_t max_rep_level, const schema::NodePtr& base);
 | 
						|
 | 
						|
  // Result of leaf node / tree analysis
 | 
						|
  std::vector<ColumnDescriptor> leaves_;
 | 
						|
 | 
						|
  std::unordered_map<const schema::PrimitiveNode*, int> node_to_leaf_index_;
 | 
						|
 | 
						|
  // Mapping between leaf nodes and root group of leaf (first node
 | 
						|
  // below the schema's root group)
 | 
						|
  //
 | 
						|
  // For example, the leaf `a.b.c.d` would have a link back to `a`
 | 
						|
  //
 | 
						|
  // -- a  <------
 | 
						|
  // -- -- b     |
 | 
						|
  // -- -- -- c  |
 | 
						|
  // -- -- -- -- d
 | 
						|
  std::unordered_map<int, schema::NodePtr> leaf_to_base_;
 | 
						|
 | 
						|
  // Mapping between ColumnPath DotString to the leaf index
 | 
						|
  std::unordered_multimap<std::string, int> leaf_to_idx_;
 | 
						|
};
 | 
						|
 | 
						|
}  // namespace parquet
 |